Granted, this time my game looks more like a game; it has graphics instead of a text interface. It’s easier to get into, since it’s short and simple.
It has one major flaw, though, and that is that I cannot build the code into something a non-programmer can play. This has been extremely frustrating.
So now I am going to go play and rate other people’s Ludum Dare entries. Maybe next weekend I’ll try using a different graphics engine and see if I can get that one to build. If I do, I’ll link the file here so everyone can try it.