ALL the Updates

It’s been basically forever since I updated my blog. A lot has been going on, some good and some not so good. I had trouble finding a job I wanted and eventually had to settle for a low-income position at a hotel. That threw me into depression for the entirety of November. Although I was doing a bit better come December, I was still not great until I got a better job working for Stride PR, a PR firm that focuses primarily on indie games PR.

It’s been a busy couple of months since I joined Stride. Work alone has been incredibly busy, for one. However, I also already had plans to attend GDC before joining Stride, and my boss was good enough to let me carry through with those plans. That was followed immediately by a very, very busy few days before going to PAX East. I was exhausted by the end of it.

I wrote the first draft of this post on my flight home from PAX East and intended to polish and publish it last weekend, but I took time to relax instead. Although I originally planned to spend most of this weekend playing as much Persona 5 as possible, since I want to get as far in it as I can before the English version hits, I’ve actually spent most of it getting things done. There are a lot of little things I’ve been putting off, and I want to start whittling away at the pile.

On Writing for IndieGames.com

Those of you who know me will know that I’ve been writing for IndieGames.com for a while. As you might surmise, I am phasing out of writing for the site going forward. I have a bunch of interviews with indie devs from developing scenes around the world that I said I’d do, though, and I intend to finish those.

This series of interviews have so far been some of the coolest that I’ve done in my 3+ years with the site. These devs all have interesting stories to tell. One interesting thread running through most of their stories is that so few of them actually target their home markets with their games because it’s just not profitable. It makes sense, but seems like such a shame.

Anyway, although I’m not writing about any of Stride PR’s clients for IndieGames.com, I have written in the past about games which were developed by some of our clients. Even though I’m not currently on any of those accounts, I think it best to step away from being games press.

Managing Things

Although I was only hired on by Stride PR in January, I’ve already been promoted to PR Account Executive, a.k.a. manager. It’s a huge vote of confidence and I hope I live up to my boss’s expectations.

I’m reminded of a conversation I had with my father when I was in middle school. He told me that he thought I’d make a great manager. My response at the time was along the lines of: maybe so, but I’m not crazy and don’t want to be one. I think he’d be laughing his ass off right now if he were still alive.

Over the years, I’ve done a number of things involving teamwork, leadership, and followship: I did an acting conservatory every summer for nine years; was assistant raid leader in my World of Warcraft guild; and have been top-level volunteer staff for BitSummit. All that experience has taught me that I am good at, and like to be, second or third in command.

I do not want to be the guy at the top, which is what I was really thinking being a manager meant when I had that conversation with Dad so many years ago. But the folks at the top need competent assistants to help implement plans. They need someone to interface with people farther down the chain so that top folk are free to focus on things which only they can handle.

This is a role I’ve had a lot of practice with at this point. I’m comfortable with it. And I find that getting paid for it now is quite nice. xD

It’s funny, the paths down which life takes us. I cannot remember which 90s song goes, “every day is a winding road,” but the lyric feels really appropriate right now. I’ve lived in three countries, held an array of interesting jobs, and am finally getting a foothold on the industry my heart has always been set on.

Life is good. <3

Now in New Mexico

It’s been a while since I posted anything here and the reason is that I’ve been busy moving from one side of the Pacific Ocean to the other. I am now in New Mexico. As I get settled in, there will be more content here.

Soon. Soon.

LimbClock’s $1 Drawing


crows-nuts-bolts

One of my Ludum Dare buddies was offering fun, $1 commissioned sketches, so I got one. I asked him to do something with a crow, a walnut, and a bolt (as in screw, not lighting). I envisioned art involving those three things for [my old] blog back when I named it, but I am not artistically inclined and I never got around to it. I’m not going to use this as web site branding, I don’t think, but I do want it to be on here. So. Here it be.

Edit: I’m using this picture for my 404 page now! :D

Sims 3 Hiatus

I recently bought a shiny new Mac. This means a lot of the games I purchased through Steam, including The Sims 3, are not playable until I get my hands on a copy of Windows and set up dual boot through BootCamp. I contacted EA about getting my license changed from the PC version to the Mac version (because I’d rather run it natively), but since I didn’t purchase it through an “authorized distributor” they’re unwilling to help me.

My response: How is Steam not an authorized distributor?!

What it comes down to, basically, is that they want me to buy their products through Origin instead of Steam and refuse to support my purchase. I could call them any number of nasty names, but instead I’ll just refuse to buy a new copy of the game.

What that means for you guys is that there probably won’t be any more updates to my Legacy Challenge Spreadsheet for a while. I might see about getting info on new expansions from the Sims Wiki at some point, but for now I’m just going to lay low. Sorry!

Further Update on Slow Posting

It’s been more than just the start of school. I have new hosting for the blog set up in anticipation of moving, and since I’m planning to switch I’ve been holding off on posting. It’s taking longer than I intended, though, so you’ll start seeing stuff here again — possibly today, but definitely by tomorrow.

Back to College

My update count has fallen off a bit lately. This is mostly because I’m preparing to return to Fairbanks for college this semester. I’ll be leaving town on the 28th, and will probably take a day or two to settle in at the dorms once I get there; until then, expect few updates… though I’ll try to get at least one or two in.

I mean, it’s not like I haven’t been up to anything, after all. I made a bodacious hula hoop and took pictures of a bunch of flyers and stuff I brought back with me from Japan before throwing them away.

Sims 3 Legacy Challenge Scorecard Spreadsheet Link Fix

Someone was kind enough to let me know that my Sims 3 Legacy Challenge Scorecard Spreadsheet download link was in fail mode. Since I can’t figure out what the problem is, I’ve moved hosting for the spreadsheet to 4shared. (Edit: There’s a new version.) My apologies to anyone who’s been frustrated by the busted link.

Out of Town for a Wedding

Well, I meant to post another Bright Green Gaijin Pants entry on Tuesday night, before I left town. I forgot to finish it up, though, and since all that really remains is adding photos back into it and those photos are on my PC at home… that’s not happening until I get back.

I’m in Juneau for a friend’s wedding, which is going down tomorrow. It’s going to be a Catholic wedding, at a Catholic chapel outside of Juneau proper. We (Ash, Patti, and I)  were exploring the area this evening for the fun of it and came across the location, so we decided to check it out in case we don’t have time tomorrow. The place is gorgeous! More on that later, too; I forgot my camera when we went on our jaunt because Objective One was fast food.

If I have time tomorrow morning, I’ll post something about Canadian road signs (we drove instead of flying), but otherwise there will be no updates until Sunday night or sometime on Monday.

Have a good fourth of July, whether the date means something to you or not. It feels weird not to be throwing candy out of a fire truck this year.

Moved

Moving is complete and I’ve settled into my schoolwork. Updates will start happening fairly regularly again soon. I’ve already had one request for the next segment of my series on Making the Best Use of Recount, so that’s at the top of my list.