Finally back with another Let’s Talk About video, this time on Cornerstone: The Song of Tyrim. I like this game, but the devs had an overly ambitious plan for the budget they crowdfunded, and that makes this a great example of why we need both AAA and indie games. Transcript is below the break.
Category Archives: YouTube
Let’s Talk About Alto’s Adventure
I don’t generally like endless runners, but Alto’s Adventure is something special. Below is the script for my newest Let’s Talk About… video discussing why.
Pondering… PS4 Stream Blocking
I was rather salty about the fact that Square-Enix uses the PS4’s stream blocking capabilities on cutscenes in FFX/X-2 HD Remaster. Having gained some distance between me and the making of my FFX let’s play, I’ve made a video that talks about why I think it’s a bad thing to for Square-Enix to have done and how I think the blocking might have come about.
Let’s Talk About That Dragon, Cancer
That Dragon, Cancer has finally come out, and it is a doozy — enough of one that I’m releasing this week’s Let’s Talk About video ahead of schedule. Script is below.
Let’s Talk About Mini Metro
Downwell surprised me by being so awesome that I felt a strong need to make it the subject of my first Let’s Talk About [GAME] video, but this is the game I originally planned to do first. Mini Metro is my personal favorite game of 2015. Script is below.
Let’s Talk About Downwell
Happy new year! I’ve made another video for YouTube, this time about a roguelite game called Downwell. The script is after the break. If you don’t know what I mean by roguelite, check out my video RogueliKes, RogueliTes, and Procedural Death Labyrinths.
Pondering RogueliKes, RogueliTes, and Procedural Death Labyrinths
It’s been forever and a day since I posted anything here. In addition to fall being busy in general for me as a JET ALT who is very involved with her schools, I was working on and releasing my first finished video game, Ultra Hat Dimension (which was a great, if stressful experience; check the game out and look for a postmortem in the near future).
Now that that is finished, I have finally begun making videos besides my critical/reminiscent long-form FFX let’s play! My first one is about the terms “roguelike”, “roguelite”, and “procedural death labyrinths” — both how the terms came about and how I use them. It’s a lead in to a series of one-offs about games that I’ll be doing. The video script is below the embed.