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Phonics Shmup Progress, 4/22

Phonics shmup, now with shields disrupted!

I participated in Ludum Dare last weekend. Although it was far from my most successful LD in terms of getting a good game done, since I used the Godot Engine to make it I learned a lot. This is particularly true in the area of dealing with collisions. So it was that when I came back to my phonics shmup yesterday, I got a lot done in a small amount of time.

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Phonics shmup progress, 3/8 and 3/14

Screen Shot 2016-03-14 at 11.31.17 AM

I am trying to get in the habit of changing how I talk about this project. Apparently shmups don’t count as shooters to some people. The way I see it, you’re shooting things, ergo it is a shooter, but I prefer to use terms in standard ways, so here we are.

Anyway, I’ve had two days in the past week where I put in a decent amount of work on my shmup for teaching phonics… in spite of being down one hand for a new repetitive motion injury. Enemies are now a thing, though nothing hurts anything else.

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Trifecta: Poke for OSX, Itch.io, and the Ender’s Game Trailer

Poke & itch.io

Six years later edit (April 20, 2019): You can no longer download Poke from itch.io. Sorry folks

Item one: there is now a Mac OSX build for Poke, the game I mentioned in my last post.

It can be downloaded from item two, which is my profile up at itch.io. Itch.io is a web site made by another Ludum Dare person. It’s designed to just be a place where indie game developers can host their game files. The site supports pay what you want models, with the minimum price being set by the developer and $0.00 being a viable minimum price. It’s a neat site.

Ender’s Game Trailer

Then there is item three, the first trailer for the Ender’s Game movie adaptation.

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